This study aims to determine the readiness of teachers in implementing STEAM-based learning in children aged 5-6 years at Budhi Luhur Sikompak Kindergarten, Kuantan Singingi Regency. The type of research used is descriptive qualitative. Qualitative research will find many and varied facts, and from these facts will be studied by researchers and produce a meaningful conclusion. Data collection t…
This study aims to develop and determine the feasibility and effectiveness of the rolling light game in improving the ability to recognize geometric shapes in children aged 5-6 years in Pangean TK Pembina. The type of research used is research development or Research and Development (R&D). The steps are carried out using 8 stages starting from the stages: potential and problems, data colle…
This study aims to find out how the attitude of responsibility is owned by children aged 5-6 years during the new normal at the State Kindergarten of Pembina Lubuk Attitude. The type of research used is descriptive quantitative research. The subjects of this study were 38 children. Data were collected through the observation sheet method and analyzed using the percentage formula. The results of…
This study aims to determine the purpose of this study is to determine whether or not there is a relationship between environmental literacy and naturalist intelligence for children aged 5-6 years in Bambel District, Southeast Aceh Regency. This research is a quantitative research with the type of correlation research. The study population was 50 children aged 5-6 years in Bambel District, Aceh…
Perception is the opinion of an individual in conveying and interpreting information based on the five senses around him. Parents' perceptions of school readiness become dominant when determining a child's readiness for school. When deciding whether or not their child is ready for school, parents rely heavily on their own conception of what readiness means. This study intends to describe inform…
This study aims to determine the relationship between emotional regulation and prosocial behavior of children aged 5-6 years in TK Tunas Harapan Pekanbaru City. This research is a quantitative research with resilience and prosocial behavior variables. This study uses data collection techniques with observation. The number of samples in this study were 43 respondents who were taken using saturat…
Science ability is an important aspect in achieving early childhood cognitive development. The development of wire line animals media is designed and produced to improve the scientific abilities of children aged 5-6 years which are currently not optimal. The purpose of this study was to determine the feasibility of wire line animals designed and produced in an effort to improve the scientific a…
An understanding of Smart Pimpong Balls in introducing the concept of important numbers is given to early childhood so that children have basic knowledge of the concept of numbers. The purpose of this study is to determine the feasibility of Smart Pimpong Balls media to improve the ability to recognize the concept of numbers for children aged 4-5 years, with the formulation of the problem, name…
Interactive learning media based on mobile learning on the android platform is a media designed to be used on android smartphones to support learning activities. In the learning media there are various materials, sample questions, and also practice questions. The material presented in the learning media is presented in the form of text books and also learning videos, so that it can facilitate s…
ABSTRACT Micro, small and medium enterprises (MSMEs) are business activities that are able to expand employment opportunities to provide broad economic services to the community, play a role in the process of equalization and increase people's income, encourage economic growth, and play a role in realizing national stability. This study was conducted with the aim of testing the effect of p…
ABSTRACT Syrup is a sweet thick solution and can be made into a drink by adding some water. The sugar content in stevia leaves can be used as a natural sweetener in red dragon fruit peel syrup. The purpose of this research was to get the best concentration of stevia leaf extract in the making of red dragon fruit peel syrup. This research was conducted experimentally by using a completely rando…
ABSTRACT The purpose of this study was to obtain the best concentration of dried shrimp in the making of sago starch rengginang according to the quality requirements Indonesia national standard of fish, shrimp and mollusk crackers (SNI 8272:2016). The research method used a completely randomized design (CRD) with four treatments and four replications to obtain 16 experimental units. The treatm…
ABSTRACT Agroforestry is an integrated land use system that combines trees with agricultural crops or livestock (animals) which is carried out jointly or in rotation with the aim of producing optimal and sustainable land use (Hairiah, 2003). The products produced by the agroforestry system are divided into two groups, namely (a) those that directly increase farmers' income, for example food, an…
ABSTRACT Nine basic ingredients play an important role in efforts to improve the quality of human resources, so consumers need to choose where to shop to meet their needs. The existence of a choice of places to shop, will make consumers have the opportunity to choose various types of products and services to be purchased. Based on the type, the market is divided into two, namely the offline mar…
ABSTRACT The development of the retail industry in Indonesia is growing rapidly, in line with the increasing demand for daily necessities. The high demand has caused the retail industry to grow, especially modern retail such as supermarkets. The number of supermarkets that are established causes intense competition, so companies must be able to install the right marketing strategies in the fut…
ABSTRACT Opinion leader is a person who becomes an opinion leader in a group/subgroup. Opinion leaders in farmer groups are indicated by the presence of individuals who have more number of communication relationships than the average number of communication relationship of other individuals in the communication network. Interpersonal communication is considered the most effective in an eff…
ABSTRACT This final project discusses the making of multimedia learning to know 34 provinces in Indonesia. Multimedia is a combination of at least two inputs and outputs of data, media obtained by audio (sound, music), animation, video, text, graphics, and images. Multimedia, one of which can be used to learn in detail about 34 provinces. The purpose of this learning multimedia is to help …
ABSTRACT The National Amil Zakat Institution (LAZNas) Pertamina Hulu Rokan is an institution that focuses on carrying out its obligations, namely being respectful to muzakki by facilitating the implementation of zakat payments and being solemn to mustahik by raising the human dignity of the mustahik who relies on local resources with zakat funds, infaq, alms, and waqf (ZISWaf) as well as socia…
ABSTRACT This final project discusses about making Korean language learning media for Multimedia-based beginners. Multimedia is defined as a combined use of several media in conveying information in the form of text, graphics or animated graphics, movies, videos, and audio. Multimedia can be used as a basis for learning media. One of them is a medium for learning foreign languages such as Kore…
ABSTRACT This nal project discusses the multiplicative functions commutable with sums of squares. In this nal project, suppose that k be an integer greater than or equal to 3. It is shown that if a multiplicative functions f satises f(x2 1 + x2 2 + · · · + x2 k) = f(x1)2 + f(x2)2 + · · · + f(xk)2 for all positive integers xi, then f is the identity function. This nal project i…