CD Skripsi
Pengembangan Media Pembelajaran Komik Digital Berbasis Motion Comic Pada Materi Sistem Regulasi Untuk Siswa Kelas XI SMA
Motion comic media is included in the type of audiovisual media with the output in the form of video containing simple animations, transitions, panning, zooming which is equipped with soundtrack and backsound. This study aims to produce motion comic-based digital comic learning media on regulatory system materials for class XI high school students. This research was carried out in two places, namely on the campus of the Biology Education study program at the University of Riau and at SMAN 2 Pekanbaru. This type of research is Research and Development with the ADDIE (Analysis, Design, Development, Implement, Evalute) model, but this research is limited only to the Development stage. The procedure of this research begins with the analysis phase which includes the analysis of curriculum, concepts and students. The second stage is design, namely designing a digital comic learning device based on motion comics. The third stage is the development of the syllabus, lesson plans and the development of digital comics based on motion comics and at this stage validation tests will be carried out with validators and stage I trials with Biology Education students and stage II with SMAN 2 Pekanbaru students. Based on the results of data analysis, the validation results from the 3 motion comics by paying attention to 5 aspects get a value of 3.83, 3.78, 3.69, 3.83, 3.58 with an overall average of 3.74 very valid categories. The results of the trial phase I and phase II by looking at 3 aspects got a value of 3.71, 3.79 with an overall average of 3.72 very good categories, so the quality of motion comic media obtained from the average results of validation and limited trials of stage I and stage II was 3.74 with a very good quality category so that the motion comic media can be implemented in learning activities.
Keywords : Media, Digital Comic, Motion Comic, ADDIE
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