CD Skripsi
Pengembangan Media Komik Digital Pada Pembelajaran Pelestarian Lingkungan Kelas V Tema VIII Di Sekolah Dasar
This study aims to produce digital comic products that can make it easier for teachers to convey material and make it easier for students to understand the subject matter. The type of research used is development or R&D (Research and Development) using the ADDIE model which goes through 5 stages, namely analysis, design, development, implementation, evaluation. The test subjects in this study were researchers as media designers, media experts, material experts, linguists, teachers and students. Instrument in data collection using a questionnaire. The questionnaire used is in the form of a validation sheet and a product trial questionnaire. The results of the assessment conducted by validators and practitioners on digital comic media consisting of 6 aspects of the assessment obtained an average score of 86.40% with a very valid category. Validation carried out by media experts got a score of 78%, validation carried out by material experts got a score of 89%, validation carried out by linguists got a score of 84%, validation carried out by practitioner I got a score of 93%, validation from practitioner II got a score 94%. So from the results of the average score obtained 87.6% with a very valid category. The results of the one-on-one trial with 3 students got a score of 82.5% by showing a very decent category. Furthermore, the results obtained from a limited trial of 13 students got an average score of 88.65% with a very feasible category for use in learning and can increase students' insight into environmental conservation materials.
Keywords: digital comic media development, class V environmental conservation learning
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