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Tugas Akhir, Skripsi, Tesis dan Disertasi Mahasiswa Universitas Riau

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Image of Pengembangan Perangkat Pembelajaran Daring Menggunakan Model Problem Based Learning Dengan Pendekatan Steam Untuk Memfasilitasi Kemampuan Pemecahan Masalah Matematis Peserta Didik SMA
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Pengembangan Perangkat Pembelajaran Daring Menggunakan Model Problem Based Learning Dengan Pendekatan Steam Untuk Memfasilitasi Kemampuan Pemecahan Masalah Matematis Peserta Didik SMA

ENGSAS DINIATI ADIFTA / 1910247002 - Nama Orang;

This research was motivated by the low mathematical problem solving ability of students, especially in rows and series material. Efforts that can be made to facilitate mathematical problem solving skills are to design learning activities to make students accustomed to solving contextual problems given by applying problem-solving steps. One learning model that can help students in building mathematical problem solving skills is the Problem Based Learning (PBL) model. In addition to the use of models in the implementation of learning, the use of learning approaches is also needed so that learning is carried out properly. One approach to learning designed to support mathematical problem-solving skills is STEAM.
Teachers must have systematic preparation and implementation of learning. However, some learning tools are not in accordance with the process standards in Permendikbud No. 22 of 2016, such as the steps and methods in the RPP are not yet clear, the assessment on the RPP is also not good and the LKPD in the form of a summary of the material. During online learning, one of the difficulties faced is that the use of technological media in learning has not been maximized, as well as the assignment that is carried out without explaining the material first to students. So the purpose of this study is to produce products in the form of online learning tools (Syllabus, RPP, LKPD and Learning Videos) on row and series material using the PBL model with a valid and practical STEAM approach to facilitate students' mathematical problem solving skills.
This type of research is development research with the development model used is Borg and Gall. The stages in the Borg and Gall model in this study are: (1) research and information collection; (2) planning; (3) develop preliminary form of product; (4) preliminary field testing; (5) main product revision; (6) main field testing dan (7) operasional product revision. The instruments used are validation sheets and student response questionnaires. Data collection techniques with validation and dissemination of response questionnaires. Data analysis techniques in this study qualitative data analysis (suggestions and comments of validators and learners) and quantitative data analysis (validity data and response questionnaire data.
The research and information collection stage is carried out by analyzing learning tools, material analysis and analysis of student characteristics. At this stage, it was concluded that the ability to solve mathematical problems in rows and series material is low, so it is necessary to develop online learning tools that can facilitate student KPMM.
The Planning stage is carried out by designing online learning tools consisting of syllabus, lesson plans, LKPD and learning videos. The design of learning tools in this study that is directly related to the PBL model and the STEAM approach is learning activities on the syllabus and learning steps on the RPP and content pages on the LKPD.
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The next stage is Develop Preliminary Form of Product. At this stage, the online learning tools that have been developed are validated by 3 validators consisting of mathematics education lecturers and then revised based on suggestions from validators. Validators provide comments, suggestions and assessments of the online learning tools developed. Online learning tools in the form of syllabus, RPP, LKPD and learning videos developed were declared very valid with an average percentage of 87%, 83%, 82% and 86% respectively.
The preliminary field testing stage was carried out in a limited trial to 12 students of SMAN 1 Perhentian Raja to see the readability of students on the products developed. The results of the response questionnaire obtained a percentage of 95.18%. This percentage means that the learning tools developed can already be used for field trials to see the level of practicality.
The main field testing stage was carried out field trials to 34 students of SMAN 1 Perhentian Raja to see the practicality of students towards the products developed. The results of the response questionnaire obtained a percentage of 92.90% with a very practical category. Finally, it can be concluded that online learning tools using the PBL model with the developed STEAM approach are very good, so they are feasible and practical to use in the learning process and can facilitate students' mathematical problem solving abilities.
Keywords: Online Learning Tools, Problem Based Learning Models, STEAM Approach, Mathematical Problem Solving Skills, Rows and Rows.


Ketersediaan
#
Perpustakaan Universitas Riau 1910247002
1910247002
Tersedia
Informasi Detail
Judul Seri
-
No. Panggil
1910247002
Penerbit
Pekanbaru : Universitas Riau – Pascasarjana – Tesis Pendidikan Matematika., 2023
Deskripsi Fisik
-
Bahasa
Indonesia
ISBN/ISSN
-
Klasifikasi
1910247002
Tipe Isi
-
Tipe Media
-
Tipe Pembawa
-
Edisi
-
Subjek
PENDIDIKAN MATEMATIKA
Info Detail Spesifik
-
Pernyataan Tanggungjawab
FATAH
Versi lain/terkait

Tidak tersedia versi lain

Lampiran Berkas
  • COVER
  • BAB II KAJIAN TEORI
  • DAFTAR ISI
  • BAB I PENDAHULUAN
  • BAB II KAJIAN TEORI
  • BAB III METODE PENELITIAN
  • BAB IV HASIL PENELITIAN
  • BAB V PENUTUP
  • DAFTAR PUSTAKA
  • LAMPIRAN
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