CD Skripsi
Pengaruh Sumber Belajar Interaktif Powerpoint Terhadap Motivasi Belajar Siswa Kelas X Di Smk Negeri 1 Pekanbaru
This research is motivated by Interactive PowerPoint, which is a learning resource where interactive PowerPoint can make students active. This is because the Interactive Power Point contains slides containing PPKn learning material which not only contains material but also contains practice questions which are useful for measuring how this Interactive Power Point is successful. The advantage of this Interactive Power Point is that it doesn't use a lot of internet quota because it doesn't require streaming, the learning material is arranged concisely, clearly and interestingly, this interactive Power Point also hones students' abilities where students can learn independently so that learning can be carried out with the student learning center, resources This learning can also be a solution for students who do not have textbooks. Interactive PowerPoint can be a solution for
5
implementing limited face-to-face learning so that students can learn when they are not at school.
Motivation is one of the factors that determines activeness in learning. Students will be serious about learning if they have high motivation. Thus, students will learn well if there is motivation, both from within and from outside. In the Indonesian Dictionary, it is stated that motivation is an urge or tendency that arises in a person, consciously or unconsciously, to take action with a certain goal. Therefore, researchers are interested in conducting research entitled The Effect of PowerPoint Interactive Learning Resources on the Learning Motivation of Class X Students at SMK NEGERI 1 Pekanbaru.
The formulation of the problem in this research is: Is there an influence of interactive PowerPoint learning resources on student learning motivation at SMK Negeri 1 Pekanbaru? The aim of the research is to determine the effect of interactive PowerPoint learning resources on student learning motivation at SMK Negeri 1 Pekanbaru? The theoretical benefit of this research is that it is hoped that this research can increase and develop knowledge about interactive PowerPoint learning resources with student learning motivation at SMK Negeri 1 Pekanbaru. The practical benefit is as a reference for further research
This research method uses a quantitative experimental method using two classes, namely the control class and the experimental class. The data collection instrument used in this research is a questionnaire
6
consisting of 41 statement items. The population in this study amounted to 11 classes and sampling in this study used a homogeneity test from the population into 2 classes of respondents, namely class X BDP 2 as the control class and X TKJ 1 as the experimental class. student learning at SMK Negeri 1 Pekanbaru, it can be concluded that: There is an influence of the interactive learning resource Powerpoint on student learning motivation at SMK Negeri 1 Pekanbaru.
Based on the calculation of the Independent Sample T-Test test in table 4.43, it is obtained to determine df using the n-2 formula. The sample in this study was 72 so the price df = 36+36-2 = 70. With a df of 70 at a significance level of 5%, the price ttable = 1.66691 and tcount = 6.122. This shows that the hypothesis in this study is accepted with tcount ˃ ttable (Ha is accepted and H0 is rejected, there is an influence of PowerPoint Interactive Learning Resources on student learning motivation in the Pancasila Education subject. Based on the hypothesis test above, it can be seen that the significance value is 0.127 > 0.05, thus It can be concluded that the PowerPoint Interactive Learning Resources variable influences the learning motivation variable for class X students at SMK Negeri 1 Pekanbaru.
Tidak tersedia versi lain