CD Skripsi
Pengembangan Geduk Babe (Game Edukatif Berbasis Budaya Betawi) Untuk Meningkatkan Kemampuan Mengenal Bentuk Geometri Pada Anak Usia 5-6 Tahun
This research aims to develop GEduk BaBe (Educative Game Based on Betawi Culture) to improve the ability to recognize geometric shapes for children aged 5-6 years. The type of research used is research and development. The steps taken are : analysis, design, development, implementation and evaluate. Data collection techniques using observation, questionnaires and LKA. The instrument used was a questionnaire for validation of GEduk BaBe from media experts, material experts and educators. The data analysis technique used is quantitative descriptive analysis technique. In the research, media expert validation was obtained at 90.63% "Very Appropriate", material expert validation was 93.75% "Very Appropriate", and educator validation obtained a percentage result of 86.88% "Very Appropriate". The results of the pretest assessment obtained a percentage result of 36.20% and the results of the posttest assessment showed an increase in the percentage result of 79.43%. From the research results, it was concluded that GEduk BaBe (Educative Game Based on Betawi Culture) is suitable for use as a learning medium in improving the ability to recognize geometric shapes in children aged 5-6 years at RA Ar-Ridwan, South Jakarta.
Keywords: Early Childhood 1; GEduk BaBe 2; Geometry 3.
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