CD Skripsi
Hubungan Penggunaan Gadget Terhadap Emosi Mahasiswa Pgsd Fkip Universitas Riau
This research is a quantitative research. The purpose of this study was to determine whether gadgets influence the emotions of PGSD FKIP students at Riau University. The data collection technique was a questionnaire (questionnaire). The sample in this study were 78 students from 2016, 2017 and 2018 PGSD FKIP students at the University of Riau. The validity of the research has been validated by experts. Then the data is processed using SPSS version 22.0 to find a valid statement. In the normality test, the data obtained is greater than 0.05 which is 0.270, which means the data has a normal contribution. The resulting regression equation Y = 41.887 + 0.548x with a coefficient of determination of 57% and the rest is influenced by other factors not examined by the researcher. Ha's hypothesis was accepted and Ho was rejected. This is evidenced by the t test (significant test) on both variables, where tcount is greater than ttable which is 6.106> 0.223. Then it can be concluded that students who have high gadgets will be able to hold, or control emotions. Then students who have low emotions will not be able to hold, control emotions, so students have low emotions too.
Keywords: Effects of Gadgets, Emotions
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