CD Skripsi
Pengembangan Media Trackball Untuk Kemampuan Mengenal Grafik Anak Usia 5-6 Tahun
Abstract
The purpose of this development is to produce Trackball learning media to improve the
ability to recognize valid graphics for children aged 5-6 years. This research is a development
research, with the development model used according to Sugiyono. In this study, researchers
only carried out 6 stages, namely knowing the problem or potential, data collection, product
design, design validation, design revision and product manufacture. The data collection
technique used was a questionnaire. Questionnaires are used when validating material experts,
media experts, and teaching experts. The average evaluation of the material expert validator is
91.43% with a very valid validity level, then the average media expert's assessment is 95% with
a very valid validity level and then the average result of an expert teacher's assessment is 95.4%
with a very validity level. valid.
Keywords: development research, trackball learning media, the ability to recognize graphics
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