CD Skripsi
Pengembangan Media Permainan Rumbocur Terhadap Kemampuan Mengenal Angka Anak Usia 4-5 Tahun Di Tk Tahfidz Al-Munawarah Desa Kualu Nenas
This Study aims to developed the Rumbocur game media to improve the ability to recognize numbers for children aged 4-5 years and to determine the feasibility of the developed Rumbocur game media. This research is an R&D (Research and Development) research that uses development procedures according to Brog and Gall theory. The data collection technique in this study is a questionnaire technique that will be filled out by validators of media experts, material experts, and educators. The type of data generated and analyzed in this study is descriptive quantitative. Based on the assessment that have been carried out by material experts, media experts, and educators, the results of material validation by material experts I and material experts II were combined and obtained an average percentage of 92,85% in the “Very Eligible” category. And then the results of media validation carried out by media experts I and media experts II were also combined so that they obtained an average of 92,2% with the “Very Eligible” category of eligibility. Furthermore, the validation results from all experts educators obtained an average percentage of 97% with the “Very Eligible’ eligibility category. The results of the scores from all stages of validation by material experts, media experts, and educators will then be combined to obtain an overall media score of 94% with the “ Very Eligible” category of eligibility. So it can be concluded that the Rumbocur game media developed by researchers in this study with a series of steps and stages of validation by material experts was declared “ Very Appropriate” to improve the ability to recognize numbers for children aged 4-5 years.
Keyword: Game Media, Rumbocur, Ability to Recognize Early Childhood Numbers
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