CD Skripsi
Pengembangan Media Permainan Game Geo Bus (GGS) Untuk Mengenalkan Bentuk-Bentuk Geometri Pada Anak Usia 4-5 Tahun
This study aims to determine the feasibility of developing geo be game (GGS) products for the ability to recognize geometric shapes in children aged 4-5 years. The type of research taken is research development (Research and Development / R & D), the steps taken in this Research and Development (R&D) research are: potentials and problems; information gathering; product design; design validation; design revision; product validation; product revision. Data collection techniques in this study are using questionnaires (questionnaires), interviews and observations. The research instrument was carried out using a questionnaire sheet (questionnaire). The instrument consists of two types of validation, namely the validation of the product feasibility instrument and the material eligibility instrument. The data analysis technique used for this research is quantitative descriptive analysis technique. From the results of the research based on the validation obtained from the six validators, it can be concluded that the results of the validation of the material and media, namely the total score obtained from a combination of all material validations, namely "40" scores, with an average score of "4.4" and the validation category. the material obtained is "Very Appropriate". Meanwhile, media validation with a total score of "43", with an average score of "3.9", of course with the category of media validation is "Feasible".
Keywords: geomentry shape, game geo bus (GGS), early childhood.
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