Digilib Perpustakaan Universitas Riau

Tugas Akhir, Skripsi, Tesis dan Disertasi Mahasiswa Universitas Riau

  • Beranda
  • Informasi
  • Berita
  • Bantuan
  • Pustakawan
  • Pilih Bahasa :
    Bahasa Arab Bahasa Bengal Bahasa Brazil Portugis Bahasa Inggris Bahasa Spanyol Bahasa Jerman Bahasa Indonesia Bahasa Jepang Bahasa Melayu Bahasa Persia Bahasa Rusia Bahasa Thailand Bahasa Turki Bahasa Urdu

Pencarian berdasarkan :

SEMUA Pengarang Subjek ISBN/ISSN Pencarian Spesifik

Pencarian terakhir:

{{tmpObj[k].text}}
Image of Meningkatkan Kemampuan Berhitung Melalui Permainan Congklak Pada Anak Usia 5 – 6 Tahun Di PAUD Pertiwi Kecamatan Peranap Kabupaten Indragiri Hulu
Penanda Bagikan

CD Skripsi

Meningkatkan Kemampuan Berhitung Melalui Permainan Congklak Pada Anak Usia 5 – 6 Tahun Di PAUD Pertiwi Kecamatan Peranap Kabupaten Indragiri Hulu

DESYLA D. / 1205187519 - Nama Orang;

This study aims to determine whether the game congklak can improve numeracy, to explain how to increase numeracy skills through games congklak, and to know the great improvement of numeracy skills through the game congklak in children aged 5-6 years in early childhood Pertiwi District of Peranap Indragiri Hulu. Subjects in this study were children aged 5-6 years in the District Pertiwi ECD Peranap totaling 10 people. Boy of 4 people and girls as much as 6 people. This study design is a Class Action Research. Classroom action research is a systematic study of the various acts or actions undertaken by teachers perpetrators ranging from planning to research the real action in the form of classroom teaching and learning activities to improve learning conditions performed. Numeracy skills of children improved from before, the first cycle and the second cycle. From the observation of early numeracy skills of children 26.25% with criteria began to develop. In the first cycle there is a 51.25% success rate with the criteria evolved according to expectations. In the second cycle there is a 78.33% success rate with the criteria developed very well. The increase in the first cycle counting capabilities with prior actions 95.24% and increased numeracy cycle I to cycle II of 52.84%. Improved numeracy skills of children in general amounted to 198.4%. Thus we can conclude congklak game can improve numeracy skills of children aged 5-6 years in early childhood Peranap the District Pertiwi.

Keywords: Numeracy, game congklak


Ketersediaan
#
Perpustakaan Universitas Riau 05 16. 116 (0109)
05 16. 116 (0109)
Tersedia
Informasi Detail
Judul Seri
-
No. Panggil
05 16. 116 (0109)
Penerbit
Pekanbaru : Universitas Riau - Fkip – Pendidikan Anak Usia Dini., 2016
Deskripsi Fisik
xii, 106 hlm.: ill.; 29 cm
Bahasa
Indonesia
ISBN/ISSN
-
Klasifikasi
05 16. 116 (0109)
Tipe Isi
-
Tipe Media
-
Tipe Pembawa
-
Edisi
-
Subjek
PENDIDIKAN ANAK USIA DINI
Info Detail Spesifik
-
Pernyataan Tanggungjawab
FATAH
Versi lain/terkait

Tidak tersedia versi lain

Lampiran Berkas
  • COVER
  • ABSTRAK
  • DAFTAR ISI
  • BAB I PENDAHULUAN
  • BAB II KAJIAN TEORITIS
  • BAB III METODE PENELITIAN
  • BAB IV HASIL DAN PEMBAHASAN
  • BAB V PENUTUP
  • DAFTAR PUSTAKA
  • LAMPIRAN
Komentar

Anda harus masuk sebelum memberikan komentar

Digilib Perpustakaan Universitas Riau
  • Informasi
  • Layanan
  • Pustakawan
  • Area Anggota

Tentang Kami

As a complete Library Management System, SLiMS (Senayan Library Management System) has many features that will help libraries and librarians to do their job easily and quickly. Follow this link to show some features provided by SLiMS.

Cari

masukkan satu atau lebih kata kunci dari judul, pengarang, atau subjek

Donasi untuk SLiMS Kontribusi untuk SLiMS?

© 2025 — Senayan Developer Community

Ditenagai oleh SLiMS
Pilih subjek yang menarik bagi Anda
  • Karya Umum
  • Filsafat
  • Agama
  • Ilmu-ilmu Sosial
  • Bahasa
  • Ilmu-ilmu Murni
  • Ilmu-ilmu Terapan
  • Kesenian, Hiburan, dan Olahraga
  • Kesusastraan
  • Geografi dan Sejarah
Icons made by Freepik from www.flaticon.com
Pencarian Spesifik
Kemana ingin Anda bagikan?