CD Skripsi
Pengembangan Media Pembelajaran Maze Trap Game Untuk Meningkatkan Kemampuan Motorik Halus Anak Usia 5-6 Tahun Di TK Islam As-Shofa Kota Pekanbaru
This study aims to produce a valid maze trap game learning media to improve the fine motor skills of children aged 5-6 years.This research is a development research with the development model used by Sugiyono. In this study, researchers only used 6 (six) stages, namely identifying problems and potentials, data collection, product design, design validation, design revision and product manufacturing. At a later stage, it was not carried out due to the limited cost and time due to covid-19. The data collection technique used was a questionnaire, where the questionnaire was validated by material experts, media experts and educators. The types of data generated are quantitative and qualitative data.
The result of the validation analysis from material experts get a percentage of 93.33% with very valid criteria, the result of the validation analysis from media experts get a percentage of 82.67% with very valid criteria, and the result of the validation analysis by teaching experts get a percentage of 94.64% with a very valid category, and the result of the assessment in limited trials get a percentage of 89.28% with a very valid category. So it can be concluded that the maze trap game learning media to improve the fine motor skills of children aged 5-6 years have met the validity criteria.
Keyword: Fine Motor Skills, Maze Trap Game
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