Digilib Perpustakaan Universitas Riau

Tugas Akhir, Skripsi, Tesis dan Disertasi Mahasiswa Universitas Riau

  • Beranda
  • Informasi
  • Berita
  • Bantuan
  • Pustakawan
  • Pilih Bahasa :
    Bahasa Arab Bahasa Bengal Bahasa Brazil Portugis Bahasa Inggris Bahasa Spanyol Bahasa Jerman Bahasa Indonesia Bahasa Jepang Bahasa Melayu Bahasa Persia Bahasa Rusia Bahasa Thailand Bahasa Turki Bahasa Urdu

Pencarian berdasarkan :

SEMUA Pengarang Subjek ISBN/ISSN Pencarian Spesifik

Pencarian terakhir:

{{tmpObj[k].text}}
Image of Meningkatkan Kemampuan Mengenal Lambang Bilangan Melalui Permainan Bowling Angka Pada Anak Usia 4-5 Tahun Di Paud Anggrek Kecamatan Rengat Kabupaten Indragiri Hulu
Penanda Bagikan

CD Skripsi

Meningkatkan Kemampuan Mengenal Lambang Bilangan Melalui Permainan Bowling Angka Pada Anak Usia 4-5 Tahun Di Paud Anggrek Kecamatan Rengat Kabupaten Indragiri Hulu

RIKA ANJELINA / 1205187530 - Nama Orang;

Results of field observations indicate that they lack the ability to know the epitome of numbers, children can not sort the numbers from small to large, low ability to recognize the symbol of numbers, children can not sort the numbers from small to large, the child does not understand the concept much and little, the child does not understand concept a lot and a little. The place and time of this study is planned to be implemented in PAUD Anggrek Kecamatan Rengat Kabupaten Indragiri Hulu, which is held after the seminar proposal for one month. This type of research using action research (PTK), which is a method of research that aims to see the effectiveness of learning techniques. Subjects in this study were all children aged 4-5 years in PAUD Anggrek Kecamatan Rengat Kabupaten Indragiri Hulu totaling 16 people. The tools used to collect data about the number of the familiar emblem is the observation sheet. Based on the survey results revealed that the ability to know the number of the emblem in children aged 4-5 years in PAUD Anggrek Kecamatan Rengat Kabupaten Indragiri Hulu before using the media game of bowling figures cognitive ability emblem numbers are still low by obtaining an average value of 33%. After the implementation of the actions completed in the second cycle, the acquisition value of the average number of children the ability to know the epitome increased to 84%. Based on the analysis results of the study it can be concluded that the game of bowling figures can improve the ability to know the epitome number of children aged 4-5 years in PAUD Anggrek Kecamatan Rengat Kabupaten Indragiri Hulu.

Keywords: emblem recognize numbers, early childhood


Ketersediaan
#
Perpustakaan Universitas Riau 05 16. 116 (0297)
05 16. 116 (0297)
Tersedia
Informasi Detail
Judul Seri
-
No. Panggil
05 16. 116 (0297)
Penerbit
Pekanbaru : Universitas Riau - Fkip – Pendidikan Anak Usia Dini., 2016
Deskripsi Fisik
xi, 90 hlm.; ill.; 29 cm
Bahasa
Indonesia
ISBN/ISSN
-
Klasifikasi
05 16. 116 (0297)
Tipe Isi
-
Tipe Media
-
Tipe Pembawa
-
Edisi
-
Subjek
PENDIDIKAN ANAK USIA DINI
Info Detail Spesifik
-
Pernyataan Tanggungjawab
FATAH
Versi lain/terkait

Tidak tersedia versi lain

Lampiran Berkas
  • COVER
  • ABSTRAK
  • DAFTAR ISI
  • BAB I PENDAHULUAN
  • BAB II KAJIAN TEORI
  • BAB III METODE PENELITIAN
  • BAB IV HASIL PENELITIAN
  • BAB V PENUTUP
  • DAFTAR PUSTAKA
Komentar

Anda harus masuk sebelum memberikan komentar

Digilib Perpustakaan Universitas Riau
  • Informasi
  • Layanan
  • Pustakawan
  • Area Anggota

Tentang Kami

As a complete Library Management System, SLiMS (Senayan Library Management System) has many features that will help libraries and librarians to do their job easily and quickly. Follow this link to show some features provided by SLiMS.

Cari

masukkan satu atau lebih kata kunci dari judul, pengarang, atau subjek

Donasi untuk SLiMS Kontribusi untuk SLiMS?

© 2025 — Senayan Developer Community

Ditenagai oleh SLiMS
Pilih subjek yang menarik bagi Anda
  • Karya Umum
  • Filsafat
  • Agama
  • Ilmu-ilmu Sosial
  • Bahasa
  • Ilmu-ilmu Murni
  • Ilmu-ilmu Terapan
  • Kesenian, Hiburan, dan Olahraga
  • Kesusastraan
  • Geografi dan Sejarah
Icons made by Freepik from www.flaticon.com
Pencarian Spesifik
Kemana ingin Anda bagikan?