Penelitian ini berjudul “Pengaruh Bimbingan Kelompok dengan Menggunakan Multimedia Untuk Menurunkan Perilaku Narsisme Siswa Pengguna Aplikasi TikTok di SMA Negeri 9 Pekanbaru”. Penelitian dilakukan dengan tujuan untuk mengetahui gambaran perilaku narsisme siswa sebelum dan sesudah diberikan layanan bimbingan kelompok dengan menggunakan multimedia, perbedaan sebelum dan sesudah dilakuka…
One of the programs in Merdeka Belajar is the Pancasila Student Profile, in which the Pancasila Student Profile contains several dimensions aimed at building student character who can apply the values of the Pancasila Profile, one of which is the value of mutual cooperation. The purpose of this study was to see the effect of implementing Classical Guidance services with the project based learni…
This study aims to find out students’ perceptions on the use of songs in Spotify Application on their idiomatic expression activity. The participants of this study were the third semester students of Universitas Riau. This study used quantitative descriptive research design. Additionally, the data were collected through questionnaire with validity and reliability tested using SPSS 27 and also…
This study aims to identify the translation techniques and the most dominant ones used in the subtitle of an animated movie, and to discuss the phenomena found during the research process. The methodology used in this research is a qualitative analysis with a descriptive approach, but a simple quantitative approach is applied to find out the most dominant techniques. The utterances of two main …
This study aims to find the effect of Think, Talk, Write (TTW) strategy on the writing descriptive text ability of SMK students. The study used a quasi-experimental method with two groups: an experimental class taught using the TTW strategy and a control class using the conventional method. The data collection instrument was a descriptive writing test conducted before (pre-test) and after (post…
This research aims to analyze the use of the language of instruction in English language teaching at SMA Negeri 5 Mandau and students' perceptions of the use of the language of instruction. This research used a descriptive qualitative method approach and involved three teachers and fifteen grade XI students selected through purposive sampling. Data were collected through semi-structured intervi…
This research aims to describe the pathos and logos rhetorical techniques used by Habib Ja'far to persuade the public in the CloseThedoor Login Program. The method in this research is descriptive qualitative. The research data was taken from 20 videos in season 1 and season 2. The data collection technique in the study used listening and recording techniques. Then the collected data is analyzed…
Patriarchal culture is a social system in society that places men as rulers or a more dominant gender. Gender discrimination often occurs against women as an impact of patriarchal culture. The Gadis Kretek series raises the theme of feminism and social conflict that occurred in the 1960s which was revealed in 2002. This study aims to describe the forms of gender discrimination found in the Gadi…
This research design is pure experimental research (true experiment), with a pretest post- test control group design, namely research to obtain students' initial scores through giving a pre- test, then giving a final test (post-test) to conclude the research. Based on the results of research carried out in experimental classes using animated film media and control classes using conventional…
This study aims to determine: (1) How the implementation of history e-magazine-based learning media is applied in history lessons for 11th-grade students at SMA Negeri 5 Pekanbaru. (2) Whether there is an effect of using history e-magazine-based learning media in improving the digital literacy skills of 11th-grade students at SMA Negeri 5 Pekanbaru. The study employs a Quasi-Experimental design…
This research was conducted because there was no E-LKPD teaching material based on Riau Malay culture at SDIT Al-Manar. This study aims to develop Riau Malay culture-based electronic learner worksheets (E-LKPD) for narrative text writing skills of SDIT Al-Manar students. The Riau Malay culture-based electronic learner worksheet (E-LKPD) was developed using the R&D research method with the 4…
This research aims to explore ethnomathematics in the design of the Godang House of the Pitopang Baghua Tribe in Koto Kari village, Kuantan Singingi Regency. This research uses an ethnographic method which is a qualitative research method. The subjects of this research were 8 people. In this research, the main instrument is the researcher himself and the supporting instruments are observat…
This research aims to see the implementation of multicultural-based LKPD on the growth of appreciative attitudes of class V students of elementary school 84 Pekanbaru. This type of research is quantitative research with experimental method. The subjects of this research were VA class students totaling 33 students. This research was conducted in the form of one group experimental research by con…
This study aims to determine the effect of the Project Based Learning (PjBL) model in improving students' global diversity character in science subjects in grade V of elementary school. This type of research is quantitative using a quasi-experimental method. The design used is the Nonequivalent Control Group Design. This study used two classes with class V B as the control class and class V C a…
This study aims to determine and describe parental support for students' mathematics learning outcomes based on the educational background and work of parents. This study uses a case study method which is a qualitative research method. The subjects in this study were 6 parents and 6 grade IV students. Data collection through interviews, observations and documentation. Data analysis techniq…
This research aims to analyze the improvement of students' literacy and numeracy skills through the Class 8 Teaching Campus Program at SDIT Al-Manar Pekanbaru. This program is part of efforts to improve the quality of education by involving students as teachers in target schools. This research uses qualitative research methods with a case study approach. The subjects of this research were 1…
This research aims to develop teaching materials based on Realistic Mathematics Education (RME) on data presentation materials in elementary schools that have valid and practical characteristics. The method used in this research is Research and Development (R&D) with a 4D development model, which includes four stages: Define, Design, Development, and Disseminate. The teaching materials dev…
Happiness and motivation to learn mathematics is a must possessed by students. With happiness in a student, it can create a sense of joy when doing something and the motivation to learn mathematics needs to be in the student as well, with motivation or encouragement, in learning will be more enthusiastic and enthusiastic, especially in learning mathematics. The purpose of this study is to see t…
This study aims to find out how effective augmented reality assemblr EDU based media is in learning social studies on the creative thinking of grade V elementary school students. The method used in this study is a quantitative method with quasiexperiments. The subjects of this study are VA and VB students at SD IT Nurussalam which totals 40 students. Based on the results of the study using …
This study aims to improve the learning outcomes of Zapin dance among fifthgrade students at SD Negeri 138 Pekanbaru through the implementation of the Think Pair Share (TPS) cooperative learning model. The background of this research lies in the low interest and learning outcomes in dance education due to conventional teaching methods that lack engagement and insufficient introduction to lo…