CD Skripsi
Analisis Kreativitas Siswa Yang Suka Bermain PS (Play Station) Di SDN 010 Bagan Nibung Kec. Simpang Kanan T.P 2013 / 2014
Based on observations by the author through interview sand questionnaires, most students have the creativity play ful PS. The purpose of this study is: 1). To know the description of student creativity that loves to play PS in the aspect of current thinking. 2). To know the description of student creativity that loves to play PS in flexible thinking aspect. 3). To know the description of student creativity that loves to play PS in detail aspects. 4). To determine the image creativity PS students who like to play in this aspect of rational thinking. 5). To know the description of student creativity that loves to play PS in assessing aspects. 6). To know the description of student creativity that loves to play PS in aspects curiosity. 7). To find a picture of student creativity that loves to play PS in nature imaginative aspect. 8). To know the description of student creativity that loves to play PS in aspects challenged by progress. 9). To find a picture of the students' creativity play ful aspect Ps in risk-taking. 10). To know the description of student creativity that loves to play PS in aspect to appreciate nature. Inthis study used descriptive quantitative approach. The populationin this study were students of class IV, V, and VI SD N 010 Bagan Nibung Simpang Kanan academic year 2013/2014, amounting to 80 student sand the sample asa population that is 80 student sand the use of satu rated samples (total sampling) that all population samples. Based on the results of data processing, the creativity of students who like to play PS (PlayStation) review of aspects of current thinking skills are classified into categories, namely: 75%, student when viewed from the aspect of flexible thinking skills are classified into categories, namely: 77.5%, students when viewed from the aspect refine skills fall into the category of being, namely: 73.75%, the students when viewed from the aspect of rational thinking skills are classified into categories as follows: 62.5% of students when viewed from the aspect of assessing skills are classified into categories, namely: 77,5%, if the students in terms of curiosity classified in the category areas follows:73.75%, if the student is imaginative in terms of aspects are classified in categories, namely: 81.25%, when viewed from the students feel challenged by advances classified in categories are as follows:73.75%, the students when viewed from the aspect of the nature of risk-taking classified in the category areas follows:73.75%, the students when viewed from the aspect of nature appreciate classified in the category areas follows:77.5%.
Keyword: problems, teenagers,creativity.
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