This research is a type of Research and Development (R&D) that aims to develop 3D Wall Magazine media to improve students' cognitive understanding of national movement history material in class XI SMA N 1 Lirik. The development model used is the ADDIE model (Analysis, Design, Development, Implementation, Evaluation). The subjects of this study consisted of 7 students for the small group trial a…
This research examines the history and impact of the construction of the Tengku Agung Sultanah Latifah Bridge in Siak Regency, Riau, from 2001 to 2011. Before the bridge's construction, residents of Siak Sri Indrapura City faced various difficulties due to limited access across the Siak River, a nationally strategic river and a major transportation route. Reliance on pontoons, ferries, or woode…
This research aims to develop a history e-book based on historical heritage in Rokan Hilir as an innovative learning media to improve students’ learning motivation in history subject for Grade XI at SMAN 1 Kubu Babussalam. The background of this study is the low student engagement in history learning caused by the lack of contextual and interactive teaching materials. The research employed a …
History learning at SMAN 1 Peranap is still dominated by lecture methods, resulting in low student learning motivation reflected in their minimal participation and attention. This condition encourages the need for the implementation of interactive and visual learning models. This study aims to examine the effectiveness of the Picture and Picture model based on Jigsaw Puzzle in increasing t…
Education requires enjoyable learning, active students, creative teachers, and a peaceful classroom. In a learning process, student interest is needed to make the class feel more lively, especially in History learning. History is a subject that is less popular with students, therefore, teachers must be skilled at capturing their attention. If students are not interested and feel bored, it will …
This study aims to determine how to develop a poster learning media based on Qr Code in the Kandil Kemilau Emas Museum Collection for history learning at SMA Negeri 1 Kampar Timur, to determine the feasibility of developing a poster learning media based on Qr Code in the kandil kemilau emas museum collection, To determine the weaknesses and advantages of developing a poster learning media based…
This study aims to develop Virtual Reality (VR)-based learning media at the Buya Hamka Birth Museum to enhance students' motivation in learning history. The research was conducted at SMK Muhammadiyah 1 Pekanbaru, focusing on the history subject for Grade XI students. The background of this study arises from students' lack of interest in history lessons due to conventional teaching methods that …
This study focuses on the development of interactive learning media using Google Sites for history subjects, especially on the topic of the arrival of Hinduism-Buddhism in the archipelago. This study aims to increase student engagement and understanding by utilizing digital learning media as a response to the limitations of conventional teaching methods. This study uses a Research and Developme…
This research aims to develop an E-Brochure media based on the collection of the Tridaya Eka Dharma Museum, specifically for the material on the struggle to defend independence for class XII students at SMAN 4 Bukittinggi. Additionally, this study seeks to evaluate the feasibility of the media and understand students' perceptions of using the E-Brochure as a history learning tool.The method use…
This research aims to develop snakes and ladders learning media in history learning, especially material on the Indonesian national movement as an effort to increase the learning motivation of class XI students at SMAN 3 Mandau. This type of research is development research with the ADDIE development model which consists of 5 stages, namely analysis, design, development, implementation and…
This study aims to describe the development of Audiovisual-based diorama media to increase the learning interest of class x students on the material of the entry of Hindu Buddhist kingdoms into the archipelago at SMA Negeri 5 Pekanbaru. This research was conducted at SMAN 5 Pekanbaru in class X. In this study, researchers used the Research and Development (R&D) type of research method. The data…
The School Literacy Movement (GLS) aims to improve students' literacy skills, including reading, writing, listening, and speaking. This study explores the implementation of GLS in history learning at State Senior High School 12 Pekanbaru, specifically in class X.3. A descriptive qualitative method was used to describe the planning, implementation, and challenges of GLS. Data were collected thro…
This research uses the Gallery Walk learning model to increase learning motivation in class XI history learning at SMA Plus Bina Bangsa. The aim of this research is to determine 1) the motivation to learn history of class XI SMA Plus Bina Bangsa students before being given the Gallery Walk learning model; 2) the influence of the Gallery Walk learning model on students' learning motivation in le…
This research discusses the development of the Soeman HS Library in Riau Province in the period 1978-2017. The aims of this research are (1) to find out the history of the establishment of the Riau Province Soeman HS Library (2) to find out the development process of the Riau Province Soeman HS Library from 1978- 2017 (3) to find out the utilization of the Riau Province Soeman HS Library (4) ) …
This article examines the role of Indonesian Republic Radio Pekanbaru in the rebellion of the Indonesian Revolutionary Republic government in Riau in 1957 to 1958. The problems examined in this article are about the process of PRRI in Riau and how the role of Indonesian Republic Radio Pekanbaru played a role in taking part in it. convey information to the people of Riau through radio broadcasts…
The results of this research discuss the Development and Preservation of the Karo Heritage Museum (2009-2022). The aims of this research are (1) to find out the early history of the establishment of the Karo Heritage Museum (2) to find out the development and preservation of the Karo Heritage Museum (2009-2022) (3) to find out the impact felt by the community with the existence of the Karo Heri…
The Minister of Information Regulation in Indonesia in 1969 stipulated that Indonesian journalists are required to become members of an Indonesian journalists’ organization approved by the government. Until June 1998, only one organization, the Indonesian Journalist Association (PWI), was recognized. In Riau, PWI was first chaired by H. Moeslim Roesli, serving from 1966-1968. Previously, in A…
The Rengat Islamic Religious Foundation (YPAIR) is one of the educational institution in Indragiri Hulu Regency which also brings social change to social life, especially the Rengat community. Founded on March 22 1942. The aim of this research is to determine the history of the establishment, development, supporting and inhibiting factors in the development of the Rengat Islamic Religious Educa…
This study discusses the role of Tuan Syekh Faqih Abdurrahman Rafie in advancing Pondok Pesantren Hubbulwathan in Duri, Mandau District, during the period of 1960-1988. The objective of this research is to describe the life history of Tuan Syekh Faqih Abdurrahman Rafie, to describe the history and progress of Pondok Pesantren Hubbulwathan in Duri, and to describe the role of Tuan Syekh Faqih Ab…
This study aims to find out: 1) How to apply the Media History Card-based Teams Games Tournament (TGT) Type Cooperative Model to Cognitive Learning Outcomes in Class XI History Learning SMAN 6 Mandau. (2) Is there an effect of the use of the Media History Card-Based Teams Games Tournament (TGT) Type Cooperative Model on Cognitive Learning Outcomes in Class XI History Learning SMAN 6 Mandau…