This study discusses the use of UNO Stacko game in learning Japanese vocabulary in High School Muhammadiyah 1 Pekanbaru. The purpose of the study was to determine the difference between student’s learning outcomes between classes using the UNO Stacko with a class that did not use the UNO Stacko. The object of research is the students of class XI high school Muhammadiyah 1 Pekanbaru of the aca…