CD Skripsi
Pengaruh Model Discovery Learning Berbasis Sistem Among Pada Materi Perubahan Wujud Benda Untuk Meningkatkan Kemampuan Berpikir Kreatif Siswa Kelas III SD
This study purpose to determine the effect of the Among system-based discovery
learning model on the material for changing the shape of objects to improve the
creative thinking skills of third grade elementary school students. This study uses a
quasi-experimental or quasi-experimental method. This experimental study used two
sample groups, namely the experimental group and the control group. The
experimental class is a class that is given special treatment, namely the among systembased
discovery learning model and the control class is given a conventional learning
model. Students' creative thinking ability is measured using test questions and also
observations during learning. The results showed that (1) the results of the pretestposttest
were normally distributed and homogeneous because the results of the
normality and homogeneity test > 0.05 2) the results of hypothesis testing using the
independent sample t test obtained a significance result (2-tailed) of 0.00. Because the
significance value
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