CD Skripsi
Pengembangan Media Pembelajaran Siklus Akuntansi Berbasis Multimedia Interaktif Untuk Meningkatkan Motivasi Belajar Siswa Di SMK Negeri 6 Pekanbaru
Based on the results of the interviews at SMK Negeri 6 Pekanbaru, teachers use google classroom in providing learning modules in the form of documents or pdf, students feel bored and do not understand the material learned so as to increase student learning motivation, research is carried out learning media development of interactive multimedia-based accounting cycles. The purpose of this development research is to produce such learning media, knowing the feasibility of the product and the difference in student learning motivation. The development model used is ADDIE. Data collection instruments in the form of interviews and questionnaires. Data analysis techniques are qualitative and quantitative using different tests (paired sample t test). The results of the development of interactive multimedia-based learning media are: 1) based on validation assessments, the media deserves to be tested in the field. 2) field trials obtained different test results (Paired Sample t Test) showed that the value of t was -13,358 with Sig. (2-tailed) of 0,000 < 0.05, it can be concluded that the development of interactive multimedia-based accounting cycle learning media can increase students' learning motivation.
Keywords: Learning Media, Interactive Multimedia & Student Learning Motivation
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