CD Skripsi
Efektivitas Gadget Sebagai Sumber Belajar Dalam Proses Pembelajaran Paket B Di PKBM Bina Kreasi Kelurahan Tangkerang Timur Kecamatan Tenayan Raya
This research is motivated by the use of learning resources for package books that have not been maximized in achieving learning objectives. Learning citizens are less enthusiastic when only using reading books so PKBM managers and tutors utilize gadget learning resources in the learning process. The purpose of the study was to determine the effectiveness of gadgets as a learning resource in the package B learning process at PKBM Bina Kreasi, Tangkerang Timur Village, Tenayan Raya district. The method used in this research is the qualitative method. This research involved 4 informants as research subjects, Data collection techniques include documentation, observation, and interview techniques. Learning using gadget learning resources in package B has been running effectively and optimally. This can be seen through student activity during good learning, student responses to positive learning using gadgets, and learning outcomes before and after using gadgets increase in learning outcomes.
Keywords: Effectiveness, Gadgets, Learning Process
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