CD Skripsi
Pemanfaatan Media Pembelajaran Siklus Akuntansi Berbasis Multi Media Interaktif Untuk Meningkatkan Hasil Belajar Siswa Kelas Xi Smkn 4 Pekanbaru
This research examines the usefulness of interactive multimedia accounting cycles in the learning process of accounting practice subjects for trading and manufacturing services companies in class XI of Pekanbaru State Vocation High School 4. The aim is to see the level of usefulness of interactive multimedia in improving student learning outcomes in the material of recording in journals, managing ledgers and compiling financial reports. The object of the research is the learning results of 70 class XI students in the odd and even semesters of 2023/2024. The analysis used is descriptive to describe the real conditions of the us of interactive multimedia accounting cycles and statistics to see how big the impact of its use is on student learning outcomes. Descriptively it can be seen that the use of multimedia in the accounting cycle is able to encourage students learning abilities and motivation, is effective and efficient, can be used anytime and anywhere by students and is in accordance with the development of technology and information that is currently involved in the millennial generation, practically with android cellphone tools/laptop and internet network. And statistically it was found that the t value was 1.666 while t was 6.798 or 6.798>1.6669, which means that t > t, and the significance value of 0.000 was smaller than α =0,05, so it could be concluded that interactive multimedia on the accounting cycle had a significant and positive effect on student learning outcomes
Keywords : Interactive Multimedia, Learning Outcomes
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