CD Skripsi
Pengembangan Permainan Ular Tangga 3 Dimensi : Implementasi Pada Siswa Kelas Ii Sdn 37 Pekanbaru
ABSTRACT
This study aims to test the feasibility of a three-dimensional snake and ladder game
to reflect the thematic learning material from theme 6 subthemes 2 about taking care
of animals around me. This study was conducted in June 2020 in one of second
grade parent house of SD N 37 Pekanbaru. This research is motivated by the lack of
learning media that can be used to primary school students. The learning outside
learning hours is important for students to be able to have leraning activities,
working together in groups, respecting friends' opinions and interacting. The 3D
snake and ladder game is an interesting game. The development of 3D snake and
ladder game is carried out according to the Research and Development (R&D)
method according to the procedure of ADDIE development models. The feasibility
test of 3D snake and ladder game product had validation rate of 87.5% from the
media expert in the "very acceptable" category and 92.5% from the content expert in
the "very acceptable" category. Student responses to the snake and ladder game
developed as a whole scored 95.97% in the "excellent" category.
Keywords: 3 D Snake and ladder game, thematic learning material, learning media
Tidak tersedia versi lain