CD Skripsi
Pengembangan Media Permainan Table Ball Untuk Mengenal Konsep Bilangan Anak Usia 5-6 Tahun
The purpose of this development is to produce a table ball game media to improve the ability to recognize valid number concepts for children aged 5-6 years. This research is a development research, with a development model used to modify the development research design of the Robert Maribe Branch (in Sugiyono, 2017). In this study, researchers only carried out 6 stages, namely knowing the problem or potential, data collection, product design, design validation, design revision and product manufacture. The data collection technique used was a questionnaire. Questionnaires are used when validating material experts, media experts, and teaching experts. The average evaluation of the material expert validator was 82% with a very feasible level, then the average media expert's assessment was 86% with a very feasible level of feasibility and then the average result of an expert educator assessment was 87% with a very feasible level of feasibility.
Keywords: development research, table ball game media, the ability to recognize the concept of numbers
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