CD Skripsi
Hubungan Kecanduan Game Online Dengan Perilaku Agresif Mahasiswa Dimasa Perkuliahan Daring
Based on the survey by Asosiasi Penyelenggaraan Jasa Internet Indonesia (APJII) in
2018, the number of internet users in Indonesia, 88.5% are in the 20-24 years age range,
and 92.1% of it are students. The most popular use of the internet for students for
entertainment is playing online games. The purpose of this study was to determine the
relationship between online game addiction and student aggressive behavior during
online class. This study used a cross-sectional approach with a total sample of 341
studens who were selected using a proportional stratified random sampling technique.
The research data were collected using a questionnaire. Data analysis using a chi-square
test. The results showed that there was a significant relationship between online game
addiction and aggressive behavior with a p-value of 0.00
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