CD Tesis
Pengembangan Multimedia Interaktif Pembelajaran Fisika Berbasis Hots Untuk Siswa Sekolah Menengah Atas
Multimedia Interactive Learning Temperature and Heat previously had
shortcomings, namely not yet integrating visualization of temperature conversion,
expansion, Black Principle, and Heat transfer with material in one learning
media, and not yet equipped with practice questions and evaluation questions for
easy, medium, and difficult levels of difficulty. This study aims to develop
interactive multimedia learning physics based on HOTS temperature and heat
material for high school which is integrated with temperature and heat
visualization and evaluation of easy, medium, and difficult difficulty levels that
can be used by students to practice improving higher-order thinking skills. The
interactive multimedia developed consists of competencies, materials,
visualizations, exercises, discussions, and evaluations.
The research was conducted at the Physics Education Laboratory, Riau
University. The learning media design model that is applied is the ADDIE type of
instructional design starting with the analysis, design and development,
implementation, and evaluation stages. Data obtained through validation sheets
and practical sheets.
Analysis of research analysis data validation interactive multimedia physics
learning based on temperature and heat HOTS used descriptive analysis, namely
how to calculate validity scores by experts and physics users for validation data,
and analysis of practicality data used descriptive analysis by calculating
practicality scores by students as users.
Based on the results of validity tests by experts, interactive multimedia
physics learning based on HOTS temperature and heat was declared valid with an
average rating of 0.91 on the design aspect, 0.92 on the pedagogic aspect, 0.89 on
the content aspect and 0.90 on the technical aspect. While the validity by user
experts (physics teachers) was declared valid with an average rating of 0.84 on
the learning aspect, 0.83 on the effective aspect, and 0.83 on the efficient aspect.
The response test was conducted on students at SMAN 5 Pekanbaru as
respondents. The results of the response test conducted to students stated that the
HOTS-based physics learning multimedia based on temperature and heat was
practically developed with an average of 91.
Thus, multimedia learning physics based on HOTS temperature and heat
is declared valid and practical and can be used as a medium of learning and able
to help train higher-order thinking skills.
Key words: Temperature and Heat, Interactive Multimedia, HOTS
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