The research method used is Borg and Gall development research (Sugiyono, 2013) which consists of seven stages. Based on the research and development stages that were developed, simplifying it into 7 stages, namely 1) potential and problems, 2) data and information collection, 3) product design. 4) design validation, 5) design revision, 6) product trial, (7) product revision. The results of all…
This descriptive study aims to determine the Analysis of Early Childhood Learning Behavior during the Covid-19 Epidemic at TK and RA At-Thoyyibah Simpang Beringin Village. The sample in this study was early childhood at Kindergarten and Ra At-Thoyyibah Simpang Beringin Village totaling 42 people. Data collection techniques using observation sheets. Based on the results of data processing, it ca…
The purpose of this study was to determine how the influence of the father's role in child care on the independence of children aged 5-6 years in the sandalwood teacher housing in Pekanbaru. This research is a quantitative research with the type of simple regression correlation research. Based on the results of the calculation of the correlation test, a simple regression of 30,148 was obtained …
This development research aims to develop knowledge in children aged 5-6 years about flood disaster management using hologram media. The type of research used is research development (R&D), namely Research and Development. The feasibility of the product is determined based on the results of the assessment of material experts, media experts and educators' assessments. Data collection techniques …
This development research aims to produce busy table media to improve fine motor skills that are suitable for use for children aged 4-5 years. This busy table media is to improve children's fine motor skills in the development process of children aged 4-5 years. The type of research used by the researcher is the type of development research (R&D) taken from the borg and gall development model w…
This study aims to produce a Technology Based Alpjabet game media and determine the feasibility of the game media for children aged 5-6 years. Technology Based Alphabet game media is a support in learning activities to recognize early literacy for children aged 5-6 years. Research and development (R&D) according to Borg and Gall with the steps between the potential and problems, data collec…
Counting is the basis of several sciences that are used in every human life. Considering the importance of numeracy skills for humans, this numeracy skill needs to be taught from an early age, with various media and appropriate methods so that it does not damage the pattern of child development. The problems that occur in the field are related to one aspect of early childhood development, namel…
This research is motivated by the need for the development of learning media where schools still lack innovative electronic-based media. Media Number Light Led is one of the electronic-based media that can be used to recognize the concept of number symbols in children. The type of research used in this research is R&D (Research and Development) research. The development model used is ADDIE …
The problem observed was that some children looked very enthusiastic about online learning because it was a new thing for them, and they did not need to come to school to get the learning process, besides that, of course, there were many other obstacles faced by children such as the inability to achieve the child's learning process so that children could not grow up. well developed. Children al…
This research is motivated by a lack of parental knowledge to create a pleasant and not boring atmosphere for children, lack of parental knowledge about how to make children feel pressured by sudden changes in circumstances, lack of parental knowledge about risk perceptions and fears in children, lack of parental knowledge. in educating children about the perception of failure. Therefore, th…
In this study there are problems regarding the gross motor development of children who have not been stimulated such as (balance, mimicking motion, playing by rules, distinguishing right and left, washing hands after playing). This study aims to find out the influence of space outbound games on the gross motor skills of children aged 5-6 years. This research is quantitative research with a type…
The purpose of this study was to determine the feasibility obtained from the Development of the Young Application (Calculating Fluently Cheerful) for the Beginning Counting Ability of Children 5-6 Years Old. The type of research taken is R&D development research (Research and Development/), the steps taken in this Research and Development (R&D) research are: Potential and problems, information …
The ability to recognize geometric shapes is certainly very necessary for early childhood as a basis for recognizing geometric shapes, classifying shapes, distinguishing sizes, thinking rationally and being able to know simple concepts in everyday life. This study aims to determine whether there is an effect of using APE Pistol Geometry on the ability to recognize geometric shapes in childr…
The problems observed were: the limitations of children's fine motor games and the limited knowledge of parents and teachers on the importance of fine motor development in early childhood. New technology-based innovations and innovations are needed in the procurement of educational game tools to support the fine motor learning process of children in kindergarten, in this study researchers d…
The ability to recognize letters is an important aspect that must be mastered by children as a basis for recognizing letter symbols, the sounds of animals/objects around them, making meaningful scribbles, and writing and mentioning the letters of the alphabet. This study aims to determine the feasibility of the Electric Letter Card media in improving the ability to recognize letters of children…
This study aims to determine the ability to recognize the concept of numbers in children aged 5-6 years. This research was conducted at Al-Ikhsan Kindergarten, Bangko Pusako District, Rokan Hilir Regency. This study used a quantitative research method with a descriptive type of research based on the philosophy of positivism with a sample of 31 children and using a sampling technique. The d…
Early childhood education (PAUD) is one form of education that focuses on laying the foundation for growth and 6 (six) developments: religion and morals, physical motoric, cognitive, language, socio-emotional, and art, in accordance with the uniqueness and the stages of development according to the age group passed by early childhood as stated in Permendikbud 137 of 2014 concerning the National…
This study aims to (1) develop smart board media and (2) recognizing smart board media worthiness to improve the ability of children 5-6 years old to ablution in Kelurahan Pulau Karomah Kecamatan Sukajadi Kota Pekanbaru. The study is adopt research and development model according to Brog and Gall's theory. Observation, interview, quesioner, and documentation are the data collection technique in…
The purpose of this study was to see how big the relationship between emotional intelligence and self-confidence in children aged 5-6 years. This research was conducted in several steps, namely: 1) Population, 2) sample, 3) data collection, 4) filling in the observation sheet, 5) data processing and 6) conclusion. This research is a type of correlational research that aims to see whether there …
This study aims to determine the suitability of moral and religious values contained in the Nussa cartoon series for children aged 5-6 years. The method used is a descriptive method with a quantitative approach. This research was conducted at Pembina 1 Pekanbaru State Kindergarten using a data collection method in the form of a questionnaire to obtain data from respondents to determine the suit…