CD Skripsi
“penerapan aplikasi quizizz terhadap minat belajar pendidikan jasmani, olahraga, dan kesehata siswa kelas 7 smp negeri 3 pangean kuantan singingi”.
This study aims to determine the effect of the implementation of the Quizizz application on students' interest in learning Physical Education, Sports, and Health (PJOK) at SMP Negeri 3 Pangean, Kuantan Singingi Regency. The background of this study is based on the low interest and participation of students in PJOK learning, which is caused by monotonous learning methods, limited facilities, and lack of use of digital media. This study uses a quantitative descriptive approach with a population of all 30 grade VII students. The research instrument is a questionnaire developed based on four indicators of learning interest: feelings of pleasure, interest, attention, and student involvement. The results of the study showed that the implementation of the Quizizz application had a very strong impact on increasing students' interest in learning. This can be seen from the average percentage score for each indicator: feelings of pleasure (83%), student interest (81%), attention (82%), and student involvement (88%), all of which are in the "very strong" category. These findings indicate that the use of interactive learning media such as Quizizz can create a more interesting learning atmosphere, increase concentration, and encourage active student involvement in the PJOK learning process.
Keywords: Digital Media, Learning Interest, Interactive Learning, PJOK, Quizizz
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