The background of this research is to make it easier for teachers to detect linguistic intelligence which is one of the most important intelligences for every student. Then how can teachers easily detect the intelligence of elementary school students, one of which is by using a website to make it easier for teachers to assess elementary school linguistic students. This website is called WELIA (…
This study aims to produce digital comic media based on cultural diversity in learning energy sources class IV theme II in elementary schools. This type of research is development research (R&D) using the ADDIE development model (Analysis, Design, Development, Implementation and Evaluation). The data in this study were obtained using a questionnaire (questionnaire). The results of the vali…
This study aims to develop the Math Picture Book (MPB) media on the properties of flat shapes designed for elementary school students. The method used in this study is design research, the development model used is the Plomp model. This research was carried out on students in grades I-VI Elementary School. Data collection techniques used are interview sheets, validation questionnaires and …
Abstract The product produced by this development research is a learning media in the form of a quartet card on Natural Resources material. This learning media product was created and designed with the aim that it can be applied as a teacher's tool in delivering material, literacy activities and as a source of independent learning by students. The purpose of this research is to produce a …
This research is a development research (Research & Development) which is to produce teaching materials for Least Common Multiples (KPK) using a realistic mathematical model. This teaching material is intended for fourth grade elementary school students in learning mathematics. This research is motivated by the low quality of mathematics education, especially at the elementary level. Weaknesses…
This study aims to analyze the efforts of school personnel in realizing child-friendly schools at the 110 Pekanbaru State Elementary School. This type of research is qualitative research. This approach uses an approach that is holding data collection or the reality of the problem based on any research that has been explored or by the respondent. The data collected is in the form of written or s…
This study aims to describe how professional competency knowledge of primary school teacher candidates for PGSD FKIP students Riau University. This research uses a quantitative approach with a survey method. This research was conducted at PGSD FKIP Riau University and benefited 238 students. The sample taken was 104 students PGSD. The data collection technique in this study is using a questionn…
This study aims to develop big book media for learning Indonesian in grade 3 elementary school and to determine the feasibility of big book learning media. This study uses research and development (R&D) methods using the FOUR-D (Define, Design, Develop and Disseminte) model. The data collection technique used is by using questionnaires and trials. The feasibility of big book learning media is o…
The background of this study is the low mathematics learning outcome of IV grade students of SD Negeri 015 Sungai Tonang with an average score of 61.95, subpar to the KKM (minimum criteria of mastery) of the school, which was 70.00. This study aims to determine the increase in mathematics learning outcomes of IV grade students in SD Negeri Sungai Tonang, North Kampar District, odd semester 2020…
This study aims to develop comic media based on the cultivation of the concept of religious characters in the VII grade VII Bumiku learning in elementary school. This type of research is research and development (R&D). The development model used is the ADDIE (Analysis, Design, Development, Implementation and Evaluation) model. Data was obtained by using a questionnaire (questionnaire). The resu…
This study aims to describe the reading interest of elementary school teacher education students at the Faculty of Teacher Training and Education at the Riau University library. Descriptive quantitative method was used to get a picture of the reading interest of elementary school teacher education students at the Faculty of Teacher Training and Education at the Riau University library. The samp…
This study aims to develop a valid and practical interactive instructional media to teach the GCD in elementary schools. This study is the Research and Development, and the reseachers applied the Plomp modelconsisting of three phases: preliminary research phase, development phase, dan assessment phase. The developed instructional media was validated by 3 experts consisting of media experts and …
This research is a research and development research that aims to produce a product for developing an animated learning video for LCM material in elementary schools that meets the valid and practical criteria. This research is motivated by 21st century developments in the field of education which includes skills in critical thinking and problem solving, creativity and innovation, and collaborat…
This study aims to develop interactive learning media in elementary schools, especially in the material of heat transfer material for conductors and insulators. This method research and development (Research and Development) by adopting the 4D development model (Define, Design, Development, and Dissemination) proposed by Thiagarajan in 1974. Research and development involves media experts and m…
Developing media in the form of videos of natural motion-based dance learning in the Arts and Crafts lessons in elementary schools. The method used in this research is the development of R&D (Research and Development) using the Four-D development model, namely Define, Design, Development, and Dissemination proposed by Thiagarajan in 1974. This research and development involves material experts,…
Life in the 21st century requires education to integrate knowledge, attitudes, skills and mastery of information and communication technology. One of the thinking skills needed in the 21st century is computational thinking skills. This study aims to develop questions on computational thinking skills on number material based on the valid and reliable Riau Malay cultural context. This study uses …
This study aims to describe the impact of online learning during the Covid-19 pandemic on PGSD FKIP students, Riau University. In this study, the author uses the type of research method descriptive quantitative research. The population in this study were students of PGSD FKIP University of Riau batch 2018, 2019, and 2020 with a total of 360 students, while the sample for this study amounted to …
The learning process of SCIENCE is still mechanistic (tends to be theoretical, transferring, and teacher centered. The author tries to develop a monopoly game media with the concept of learning while playing so that the understanding of the concept of students can be trained and students can play an active role in learning. The method used in the research is R &D with ADDIE (Analysis, Design, D…
This study aims to develop a monopoly game-based learning media so that students become more active in participating in the learning process. The research method used in this research is research and development (R&D) with a 4D development model design. The development steps with this model include Define, Design, Develop, and Disseminate. This research was only carried out until the Develop st…
This study is Research & Development. This study used the Plomp development model. This study aims to develop an RME-based hypothetical learning trajectory of instructional materials on the LCM to improve students' understanding of the concept of the LCM. The subjects of this study were fourth grade elementary school students. The data of this study was collected by distributing questionaires a…