Abstract The purpose of this study was to find out whether the alphabet box game based on Android applications is feasible to be used as a learning for early childhood 4-5 years on the ability to recognize letters. Development (Research and Development) is the type of research used, and the stages carried out are: potential and problems, data and information collection, product design, desig…
Abstract Based on the results of observations at the Tri Insani Permata Kindergarten, Pekanbaru City, it appears that the ability to recognize geometric shapes in children aged 5-6 years is still relatively low, so interactive media called the geo matching game is needed. This research aims to determine the influence of the ability to recognize geometric shapes in children aged 5-6 years befor…
Abstract Collaboration between parents and teachers in early childhood literacy. The aim of this research is to determine the description of the role of parents, the role of teachers and the synergy of the roles of parents and teachers in early literacy. The type of research is qualitative research with a descriptive approach. The research results can be concluded that; 1) the role of pa…
Abstract This research was motivated by the problems found by researchers, namely children still do not seem happy to read, children are still not aware and understand the benefits of reading, children's reading time is still not regular, the quantity of reading sources for reading is still lacking. This research aims to develop innovative media, namely prize reading alarm media to increase ch…
Abstract Case Study Research: This research aims to analyze the financial management knowledge of children aged 5-6 years at the Pembina Tualang Perawang Barat State Kindergarten. The research used by the author in this research is quantitative research with a descriptive research type. The population in this study was all children aged 5-6 years in the Pembina Tualang Perawang Barat State Kin…
Kata Kunci: Metode Sosiodrama (Role Playing), Kemampuan Memerankan Tokoh. Penelitian ini dilakukan bertolak dari masih banyak siswa yang belum mencapai ketuntasan kemampuan memerankan tokoh dengan jumlah siswa tidak tuntas yaitu 30 siswa (83,3%) sedangkan siswa berkategori tuntas hanya berjumlah 6 siswa (16,7%). Rumusan masalah dalam penelitian ini apakah penerapan sosiodrama (role playin…
Abstract Based on the results of observations, it appears that the ability to recognize number concepts in children aged 5-6 years is still relatively low, so that media called mibepo is needed. This research aims to determine the influence of the ability to recognize number concepts in children aged 5-6 years before and after being given treatment in the form of mibepo media at Al-Azhar Syi…
This research is motivated by the presentation when learning geometry delivered by the teacher is not interesting and monotonous so that learning becomes less interesting for children. The purpose of this research is to produce a product in the form of media-based learning software articulate storyline which is used as a learning medium to introduce geometric shapes to children aged 4-5 years. …
Media Puppet on storytelling skills of children aged 5-6 years. This study aims to determine the Effect of Puppet Media on Storytelling Skills of Children Aged 5-6 Years at Kindergarten-PG Lab FKIP, University of Riau. The type of research used is experimental research with quantitative methods. The sample used was 17 people. The research used in this research is experimental research that infl…
ABSTRAK Rosmanidar. NIM 0805164985. Peningkatan Kecerdasan Naturalis dengao Penggunaan Media Bahan dari Alam bagi Anak Usia 5-6 Tahun di Taman Kanak-kanak Humairoh Kecamatan Siak Hulu. Skripsi. Jurusan Pendidikan Guru PAUD. Program Studi Pendidikan Anak Usia Dini Fakultas Keguruan Dan Umu Pendidikan Universitas Riau 2011. Latar belakang dalam penelitian ini adalah pemilihan media tidak be…
ABSTRAK Peneliti : Rumondang Wahyuni (0705164730) Judul : Penggunaan metode Montessori untuk meningkatkan kemampuan membaca awal anak usia 5-6 tahun di TK Negeri Pembina Pangkalan Kerinci. Berdasarkan hasil pengamatan selama peneliti bertugas di TK Negeri Pembina Pangkalan Kerinci ditemui gejala-gejala atau fenomena khususnya pada kegiatan membaca sebagai berikut: 1) Adanya sebagian anak…
ABSTRAK Mardiyah, 2010. Upaya Guru Meningkatkan Kemampuan Membaca Melalui her main Label Iklan Untuk Anak Usia 4-5 Tabun Di TK ABA 2 Bangkinang. Skripsi. Pekanbaru. Program Studi Pendidikan Anak Usia Dini Fakultas Keguruan dan Ilmu Pendidikan Universitas Riau. Latar belakang penelitian ini adalah kurang meningkatnya kemampuan anak dalam membaca awal, yang mana kemampuan anak hanya sampai …
ABSTRAK ETI ASMAWATI, 2010. Penggunaan Kotak Alfa bet Untuk Meningkatkan Kemampuan Mengenal Huruf Anak Usia 4-5 Tahun Di TK Negeri Pembina Bangkinang. Skripsi. Pekanbaru. Program Studi Pendidikan Anak Usia Dini Fakultas Keguruan dan Iimu Pendidikan Universitas Riau. Latar belakang dari penelitian adalah kurang meningkatnya kemampuan anak dalam pengenalan huruf, anak hanya mampu mengenal b…
ABSTRAK Nurbaiti, 2010. Peningkatan Kemampuan Berhitung Melalui Permainan Kartu Angka Pada Anak Usia 5-6 Tahun di Taman Kanak-Kanak Babussalam Pekanbaru. Latar belakang penelitian ini adalah karena rendahnya kemampuan anak dalam berhitung ,sehingga penulis mencoba menerapkan strategi pembelajaran dengan menggunakan permainan kartu angka. Yang menjadi rumusan dalam masalah ini adalah, bag…
This study aims to determine the effect of media activity bells on the responsible attitude of children aged 5-6 years. This type of research is experimental research, with a one group pretest posttest pre-experimental design. The population in this study were all children A ALFA OMEGA KIDS PAUD, this research method was carried out by observation and a sample of 15 children. Test the significa…
This study aims to determine the ability to recognize the pattern concept of children aged 5-6 years before and after being given the maze chase game treatment at Surya Pertiwi Kindergarten, Rokan Hulu Regency. This type of research is a quantitative experiment with a pretest-posttest control group design. The study population was 30 children aged 5-6 years in Surya Pertiwi Kindergarten, R…
Based on field observations of self-awareness on earthquake disaster preparedness, children aged 4-5 years at PAUD KB Genius Kids, Bukittinggi City, still need to be stimulated and educated to increase self-awareness on earthquake disaster preparedness. it might happen to them. In disaster preparedness education, what researchers do has an implementation flow that will be integrated into the le…
In this study, a development product named The Alphabet Class Presentation Media Application has been created. This product aims to enhance the reading skills of children aged 5-6 years. The development process followed a procedure aligned with Borg and Gall's theory and the Research and Development method. The assessment results from the content expert validators indicated an average percentag…
This study aims to determine the development of digital comic media from media design to the formation of moral and religious behavior of children aged 5-6 years at TK Al Husna Pekanbaru. The type of research used is R&D which is to develop products used in education and learning. This study uses data collection techniques through observation and interviews. Data analysis is quantitative descri…
This study aims (1) to determine children's ethnomathematics abilities before being treated at the Cultural Market in children aged 5-6 years at Kindergarten Al-Husna Pekanbaru. (2) To find out children's Ethnomathematics abilities after being treated at the Cultural Market in children aged 5-6 years at TK Al-Husna Pekanbaru. (3) To find out whether there is an influence of the Cultural Market …