CD Skripsi
Pengembangan Media Video Animasi Sayuran Berbasis QR Code Untuk Meningkatkan Minat Makan Sayuran Pada Anak Usia 5-6 Tahun
This research aims to describe the learning process and outcomes through the application of using QR Code-based animated vegetable video media to increase interest in eating vegetables in children aged 5-6 years. The type of research used is research and development. By using the ADDIE development procedure which has 5 stages, namely: analysis, product design, product development, product implementation and evaluation which was developed by reiser and mellenda. Data collection techniques using observation, distributing questionnaires, and documentation. The instrument used was a questionnaire to validate QR Code- based animated vegetable video media from media experts, material experts and educational experts. The data analysis technique used is a quantitative descriptive analysis technique using experimental methods. In the research, material expert validation was obtained at 81.82% "very appropriate", media validation was
89.62% "very appropriate", educator validation obtained a percentage result of
90.00% "very appropriate". From the research results, it was concluded that the QR Code-based animated vegetable video media had an average score of interest in eating vegetables before treatment (pretest) of 35.31% and at posttest 82.19%. Based on the research N-Gain test, a score of 72.46% was obtained. From the research results, it can be concluded that QR Code-based animated vegetable video media is suitable for use as a learning medium in increasing interest in eating vegetables in children aged 5-6 years.
Keywords: Early Childhood; QR Code Based Vegetable Animation Video
Media; Interest in Eating Vegetables
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