CD Skripsi
Pengembangan Media Pembelajaran Mind Mapping Berbasis Augmented Reality Untuk Meningkatkan Keaktifan Belajar Siswa Kelas XI SMAN 5 Pekanbaru
Abstract: The limited use of learning media in history subjects causes low student engagement and difficulty in understanding the material thoroughly. This condition has an impact on the absence of active student participation in the history learning process. Therefore, the development of innovative and interactive learning media is needed to increase student learning activity. This study aims to develop Augmented Reality-based Mind Mapping learning media, determine its feasibility level, and the effectiveness of its use in increasing the learning activity of class XI IPS 1 students of SMAN 5 Pekanbaru. The research method used is Research and Development (R&D). The research subjects included material experts, media experts, history teachers, and students in small group and large group trials. The results showed that the assessment of material experts obtained a percentage of 93% with the category of "very feasible", media experts 92% with the category of "very feasible", small group tests 91% with the category of "very feasible", large group tests 89% with the category of "very feasible", and teacher assessments 98% with the category of "very feasible". The N-Gain calculation results showed a value of 0.65 with a "moderate" category, while the percentage of student learning activity reached 86% with a "very adequate" category. Based on these results, the Augmented Reality-based Mind Mapping learning media was declared feasible and effective in increasing student learning activity in the Proclamation of Independence material.
Keywords: Mind Mapping, Augmented Reality, Learning media, Activenes
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