This study aims to develop a monopoly game-based learning media so that students become more active in participating in the learning process. The research method used in this research is research and development (R&D) with a 4D development model design. The development steps with this model include Define, Design, Develop, and Disseminate. This research was only carried out until the Develop st…
This study is Research & Development. This study used the Plomp development model. This study aims to develop an RME-based hypothetical learning trajectory of instructional materials on the LCM to improve students' understanding of the concept of the LCM. The subjects of this study were fourth grade elementary school students. The data of this study was collected by distributing questionaires a…
This study aims to describe the knowledge of student religiosity after reading the short story Rain in the Month of September. This study uses a quantitative method with a descriptive approach. The data collection technique used is a description test. The description test used has been validated by the validator. Analysis of research data was carried out by quantitative analysis using Microsoft…
This study aims to produce a folklore comic about the origin of the sungai sorai for fifth grade elementary school students and to determine the feasibility of the sungai sorai origin folklore comic for fifth grade elementary school students. This study uses the Research and Development (R&D) method or research and development using the Four-D model (Define, Design, Develop, Disseminate). Data …
This research is motivated by the lack of learning media for early reading in This research is motivated by the lack of learning media for early reading in This research is motivated by the lack of learning media for early reading in This research is motivated by the lack of learning media for early reading in This research is motivated by the lack of learning media for early reading in This re…
The development of science and technology is increasingly encouraging renewal efforts in the use of technological results in the learning process. Teachers are required to be able to understand and use the available tools in an effort to achieve the expected teaching goals. This study aims to determine the teacher's knowledge about the use of macromedia flash applications. Based on the results …
This study aims to describe in detail how the interest in becoming an elementary school teacher for PGSD students batch 2018 FKIP Riau University. This study uses a descriptive quantitative approach with a survey method. The research was conducted at PGSD FKIP Riau University involving 118 active students of PGSD FKIP University of Riau batch 2018. The data collection technique in this study us…
The ability to recognize letters is part of the language aspect of children that needs to be developed by providing optimal stimulation from an early age. Therefore, this study aims to determine the effect of audio-visual media on the ability to recognize letters of children aged 5-6 years in TK Negeri Pembina 3 Pekanbaru. This research is an experimental research with one group pretest-posttes…
This development research aims to produce an illustrated system of hydroponic nft plant media that is suitable for use for children aged 5-6 years. Hydroponic plant media nft illustrated system is used to develop children's science knowledge. This research uses development research (R&D). The steps taken are: analysis of potential problems, product design, development. The feasibility of the pr…
The aims of this study are: 1) To see the fine motor skills of children before the application of busy box media in children aged 5-6 years at Nurussalam Kindergarten, Bukit Raya District, Pekanbaru City. 2) To see the fine motor skills of children after the application of busy box media for children aged 5-6 years at Nurussalam Kindergarten, Bukit Raya District, Pekanbaru City. 3) Is there any…
This research aims to determine the difficulties of teachers in doing online learning for early childhood in Lubuk Sikaping. The population for this research are the teachers in Pembina Kindergarden Lubuk Sikaping, Permata Riyanda Kindergarden, Aisiyah Kindergarden, and Darul Hikmah Kindergarden with 8 teachers as research subjects. The type of this research is a qualitative research by using d…
This reseach aims to produce a media cacing magnet geometri game to improve the ability to recognize geometri shapes of children aged 5-6 years. Knowing the goodness of the media cacing magnet geometri game in improving the ability to recognize geometri shapes of children aged 5-6 years. This research and development is carried out in the following steps: 1) potential and problems, 2) data or i…
The purpose of this study was to determine the feasibility of smart drawer media for children aged 5-6 years in Pelalawan Regency. This research used quantitative methods. This research is a research and development R & D Research and Development, with the development model used according to Sugiyono. In this study, researchers only did 5 stages, namely knowing the problem or potential, data co…
This reseach aims to determine the feasibility obtained from the development of funnel media in learning to count children aged 5-6 years in Bangkinang Kota Bangkinang State Kindergarten. The use of media can attract children's attention and enthusiasm in learning to count. Media can help children in counting materials in Kindergarten schools. The availability and use of media is currently stil…
This study aims to produce a dynamic web product that functions as a medium for administering early childhood assessments. The type of research used is Research and Development (R&D) with the ADDIE development model. In this study,were carried out Black-box testing, Alpha testing and Beta testing. Alpha testing consists of media experts and material experts carried out by experienced early chil…
This study aims to find out the feasibility of Scrabble Pattern media in improving the ability to recognize the ABCD-ABCD pattern for children aged 5-6 years. The research method used is Research and Development. The research was conducted at TK Tahfizh Amanah Ilyas Kampar with feasibility tests conducted by 5 educators, 2 material and media experts, and limited trials to 8 students. The valida…
Early childhood education is adjusted to the stages of development that the child itself goes through. Early childhood education is the basic foundation for a person's development. Providing stimulation for children in a time filled with important and unique events that provide many experiences and lessons that cannot be replaced with experiences in the future. According to Suyadi (2010), the m…
The formulation of the problem in this study is how high the entrepreneurial motivation and social capital of the group of woven strapping craftsmen of Tunas Harapan, Tualang District, Siak Regency. most likely the influence of social capital on the entrepreneurial motivation of the group of craftsmen of woven strapping ropes in Tunas Harapan, Tualang District, Siak Regency. The purpose of this…
This study examines the Responsibilities of Management towards Program Activities in the Student Association of the Community Education Study Program, Faculty of Teacher Training and Education, University of Riau. Responsibility is seen as awareness of one's behavior and actions. This is in accordance with the opinion of Joko (2011: 154) which means that responsibility is awareness of intention…
This study examine the attitude of the community towards the Youth Family Development Program (BKR) in the KB Village, Kampung Tengah Sub-district, Sukajadi District, Pekanbaru. This type of research is descriptive research with a quantitative approach, while the data collection process is carried out through a questionnaire (questionnaire) and disseminated to respondents who are selected as re…